Sadly though, rewinding time won't make the platform sections in Chili Con Carnage any less annoying. By then you shouldn't feel so aggrieved at having to do it again, either. In particular, on certain boss encounters the difficulty curve can spike, meaning that if you have amassed enough 'rewind' icons you can at least get a few attempts in before having to restart. Sure, a rewind function makes things relatively easy, particularly for experienced gamers, but it also removes some potentially frustrating situations that might have otherwise affected the mark at the end of this review. It's not a new idea, but it's surprising how few games consider using it. You carry only one at any one time, but along with the increased number of baddies in later stages they're soon turning up with pleasing regularity, meaning you shouldn't be shy in using them.īy far the most important pick up though is a little icon that enables you to rewind the action a few seconds should your enemies' bullets deplete your life gauge. There are more, too, but part of the fun is in discovering the Loco Moves as you go along.
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To add a little variety to the familiar weapons at your disposal, you can also pick up Loco Moves, which range from a 360-degree bullet spray guaranteed to mow down anyone silly enough to be around you, to unleashing a very angry, very big gimp-suited individual on the opposition, to turning you into a raging bull (figuratively speaking), able to charge down anyone in your path. And points, as everyone knows, mean prizes – in Chili Con Carnage's case multiplayer goodies such as arenas and characters.
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In later missions this becomes more than a gimmick, and is actually fundamental in dealing with the many enemies you'll regularly face.īesides, you get style points for doing such slo-mo antics, and, at least initially, it's refreshing and rewarding stuff.Īpart from providing some catharsis in relation to your father's untimely fluid-retaining coffin burial, killing murderous men also keeps your combo-chain metre running, which again means more points. So automatic rifles, shotguns, rocket launchers, grenades, Molotovs and more are soon at your disposal, along with a healthy selection of bandidos to gun down.īut it's the hyperactive way you do your gunning down that gives Chili Con Carnage its distinct flavour.Īs such, expect to be diving forwards, backwards, sideways, cartwheeling off walls and generally behaving like a pinball within the game's solidly constructed environments, while shooting as many bad men as you can.Įvery time you leap into acrobatics mode, time extends in typical Hollywood slo-mo manner, enabling you to take down several opponents at once. As an action shooter, you expect – and get – to use the typical artillery associated with such a game. 'Bouncing' is apt terminology, because it's one thing you'll be doing a lot of. It'll be sweeter, too, and funnier than 'avenge dad' might look on paper.Īs Ram, a hot blooded latino who's just had the trauma-inducing (if not entirely humourless) experience of watching his papa's demise at the blades of a combine harvester, you set off on a killing spree that bounces you from one crime lord to the next in search for the one ultimately responsible. In the case of Chili Con Carnage, you should expect your vengeance to take you a few hours more than that.
![chili con carnage mission kill the bull chili con carnage mission kill the bull](https://static0.thegamerimages.com/wordpress/wp-content/uploads/2020/12/Skyrim-Glitches.jpg)
If it were, then your typical revenge film would last but a few minutes – find the guy responsible, throw him in an industrial shredder – rather than the two hours they tend to run at. The thing about avenging your father's death, as with most things in life, is that it's never quite as straightforward as you imagine.